![]() What I can instead do is give you an idea of how the game plays and hope that prejudices can be put aside for the sake of a decent game suffering the misfortune of ill planning. It's futile to attempt to argue that Shadowrun is a worthwhile use of the base license. The game uses very little of the backstory-with only a few small sequences for the intro to each tutorial chapter, and some remedial text in the game's instruction manual and official web site-and there are quite a few flat-out omissions and liberties taken with the core content. To be fair to those with said opinion, the Shadowrun license is not used to its fullest. To most, the magic-based shooter is an abomination to the license and, as such, it should be cast back to whence it came. Whether it's a title you really wanted to like but let you down immensely, or a game that plays well but has one or two huge flaws, I sometimes find myself at a loss about certain games. Sometimes, a certain game comes along that's just a complete pain to review. ![]()
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